Lucasfilm’s Habitat

I glances over some of my classmates’ posts on the subject before actually reading the Morningstar/ Farmer article, and I have to say that for the most part, I am in agreement with Elizabeth: I’m not into video games, and I just don’t get it. The two authors, however, are clearly big into programming, and are not self-conscious to admit it, “…the details of the technology used to present this environment to its participants, while sexy and interesting, are of relatively peripheral concern” (664). HAHAH. Sexy huh? Guess I don’t see it.

I don’t want to look like one of those people who “knock something before they try it,” so I was trying to remember the last time (if ever) I had participated in any type of computer game universe. The nearest I have come was during my Pokemon fetish in middle school. That’s right. I’ll admit it- I spend hours and hours on my Gameboy color, wandering around a fake world, using an avatar and fake money to duel competitors. While most of the “people” I’d battle were already programmed by the game, you could use a cord to link to a friend’s Gameboy, and have your monsters duel! Boy that was the greatest. I had forgotten.

Middle school is over now, though. Yeah, stuff like this is amusing, but I can’t see myself ever taking a more sophisticated program (like Second Life) seriously. I think any adult who does proooobably doesn’t have enough going on in their real life, and they should focus on THAT. The LENGTHY discussion about DEATH and THE SHADOW spanning pages 674-675 was so…trivial! Why waste time moralizing over the fate of a fake gun! Honestly, there is real crime and real drama in the REAL WORLD, without us “escaping” into more of the same.

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