Video Games and Computer Holding Power
As many of my classmates have pointed out already, Sherry Turkle brings up many apparent pros of videogames that I had never given any credit to. The idea of videogames as meditation, control, mental cleansing, etc., all seemed plausible. Ok, kind of. Somehow to my mind, it was ok when the disabled boy played videogames so he could forget his body’s imprefections. However, the part about the man who must stop by the arcade for 1-2 hours before coming home really seemed strange.
When I’m at work it’s not really my picture. When I get home it is my picture again. And after I play I can go back and share me. So, sometimes the games are a preparation for getting out and being aggressive in the rest of my life, and sometimes they are there for, um, getting bck into my own video game.
I mean at least he isn’t having an affair right? Haha. I could be wrong, but if my hypothetical husband was coming home late every night, and giving me that bizarre spiel, I would sort of take it as a sin of mental weakness, honestly. Why can’t you unwind by listening to the radio in the car on the way home like normal people? I feel like this man, along with the kids in the story, talk about video games as a kind of opiate almost. It just sets off red flags when people become so consumed with anything, claiming they NEED it.